11/2/2019 Psx Iso Dance Dance Revolution 4th
Dance Dance Revolution 5th Mix super mega pack contenido ABREMEEEEEE ddr5mixtheme sm 3.9 vercion ac ddr 5 mix sm5 vercion cs son list completa 5 mix ac y cs mas listado arcade 5 mix random movies.
File Info System: Playstation Best Emulator: File Size: 106 MB Game Info Released: 1997 Genre: Music Language: English Short Description DANCE DANCE REVOLUTION DISNEY MIX PS1 ISO – is a Dance Dance Revolution Series featuring with several songs from Disney Music Remixes to play along with. Thie game was released in 2001 for the Original Playstation Console. Download Emulator. Extract RAR. UNECM file (Drag and Drop ECm file to UNECM.exe). Load ISO /BIN/IMG with EPSXE.
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First: I'm spanish, sorry if my English is not perfect. I hope you understand me! I've applied a PPF patch for Dance Dance Revolution 5th Mix and now game runs OK. But in-game, audio goes too fast and arrows/music are desynchronised.
If I check FPS skipping game goes too sharp, and I can't play. If I disable it game runs very smooth, but I think slow, in-game. Is there any way to improve synchronization? I'm using ePSXe 1.5.1, Pete's GPU D3D 1.72, Pete's PEOPS Sound 1.7 and Pete's CDR ASPI/IOCTL 1.11.
Can you help me? Same problem with 4th Mix (and more) I've noticed the same problem with Dance Dance Revolution 4th Mix (NTSC-J CD/ISO).
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The game runs only in Training mode and when playing in Training mode the steps are out of sync with the music. I am using ePSXe 1.5.2, with P.E.Op.S Soft GPU, P.E.Op.S CDR, internal SPU and PAD plugins. The sync problem happens because the game synchronizes the steps with the video refresh rate in the real PSX, and the GPU is unable to keep the frame rate at precise 60 Hz in whatever computer (my K6-2 500 is fairly weak but is able to run DDR 4th Mix in training mode at around 70 fps without frame skipping at 320x240 16-bit if I disable the frame rate limit). Perhaps with a real fast computer (1 GHz+) and a good 3D card (GeForce or better) disabling frameskip and enabling VSync might solve the problem - if your monitor's refresh rate is 60 Hz.
I'd also like to take the opportunity to report another bug, this time with DDR 4th Mix (NTSC-J): Game freezes after selecting a song (before the song starts) if you are playing in whatever mode except for Training. This happens both with ISO and CD-ROM (using either P.E.Op.S. Plugin or internal CDR core). Edit: It seems this is a known problem, I've just read something about something fixed in the BEMANI games in the current betas at the compatibility forum, sorry about this.
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